
On second thought, another equally appropriate description comes to mind: Fun. Contains direct links to the internet.ĮA may retire online features and services after 30 days notice posted on What's New in Version 1.3.2 The war zone is lit up with alien activity.No adjective is better suited to Anomaly Warzone Earth than “polish”. Contains advertisments for EA and its partners. This app: Requires acceptance of EA's Privacy & Cookie Policy, TOS and EULA. Immerse yourself in the cutting-edge graphics and atmospheric soundtrack.įor more information or support, please visit Important Consumer Information.

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Strategically gather resources to buy and upgrade new and more powerful units.Think tactically and choose the right squad and route to guarantee success.Deploy special weapons to break through alien defenses or use stealth to slip through unscathed.Experience a new type of tower defense formula where you’re the attacking side.“Forget everything you know about tower defense games, because in Anomaly Warzone Earth you play as the invading army.” - Slide To Play “Anomaly has great visuals with a futuristic feel and outstanding explosions.” -AppAdvice "It's a rare innovator in a genre packed with wannabes and copycats.” - PocketGamer This time you take control of the attacking force, pitting your heavily armored squad against the destructive towers of an alien horde.Ĭarefully lead your squad through the invaders' defenses, shattering their towers and turrets with special weapons and power-ups in this groundbreaking new experience of tower offense. WINNER! Best App Ever Awards 2011 Best Graphics.Īnomaly Warzone Earth comes to iOS and turns tower defense on its head. Winner of the prestigious Apple Design Award If you're a strategy fan, be it of the TD or RTS variety, you owe it to yourself to check out Anomaly Warzone Earth. The lack of replayability doesn't work against the game as it can feel repetitive by the end, meaning it never feels like it overstays its welcome.

Once you're done with the campaign you can tackle all the missions again with additional challenges to test your mettle, giving the game some longevity.
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Different vehicles are unlocked as you progress through the storyline, with each one providing specific benefits including powerful tower-destroying weaponry and even a vehicle that can cough up additional power-ups to make life easier.Īlthough there's no real comparison between the visuals in the iOS and PC releases of Anomaly, the game is still drop-dead gorgeous with the usual modern war-zone feel being painted over with brightly highlighted units that help you to make tactical decisions on the fly. This will work to your advantage as you'll need to deploy power-ups in the form of repairs, smoke-screens, decoys and air-strikes to push through fortified enemy positions.

Each intersection can be tapped to move the squad in a new direction and in many cases an entire level can be pre-planned in advance of commencing the mission in order to focus on the action. This is made harder by tower placements taking advantage of their strengths (such as a laser that will fry anything that tries to take it head-on), meaning you'll need to direct your units around to flank the tower to survive.Ĭhoosing which path to take is as simple as activating an overhead tactical mode that shows all of your objectives, notable pickups and locations and the route you're currently traveling in. At its core the strategy is simple - move through the level, blowing up towers as you see them and make it to the exit while fulfilling objectives. You play the role of a military commander with the job of directing a squad of vehicles through a war-torn country that is now host to an invading alien army. Developers have toyed with the idea of flipping tower-defense games on their head, placing you against a gauntlet of immovable destructive structures, but the combination of tactical awareness and split-second decisions takes the genre to a whole new level. In what I hope is a continuing trend for the iOS platform, Anomaly Warzone Earth by Bit Studios comes to us mere days after its release on the PC.

We apologize for the error, however its turnaround for the iOS version is still impressive!) (It has come to out attention that 'few days' should read 'few months', 9th of April, 2011 to be precise.
